Wohooooo. Not long after UE4 blew my mind with its massive patch notes, Unity has been upgraded to 5.6! While I still somewhat lament the inclusion of a more elegant way to update Unity, I am very much pleased with the potential of the update. It focuses on numerous things like better lighting, improved Vulcan support, mobile performance and the video player getting a significant boost (it can now play 4k!).
However, my main area of excitement is with the 2D pipeline. There seem to have been numerous improvements to 2D games, including a more advanced collision system and the ability for particle systems to interact with 2D objects. There have also been improvements to tessellation, sprite outlines and newly introduced sorting groups for sprite clipping!
This is great news and both will be something I will make sure to utilize in my university project and beyond! In particular, particle systems will be a ton of fun to play around with!